Use the Application Editor to create Leginon applications » History » Version 1
Amber Herold, 04/23/2010 10:13 AM
1 | 1 | Amber Herold | h1. Use the Application Editor to create Leginon applications |
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6 | * Start a leginon session |
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9 | * Select Menu/Application/Edit...> to start a new application |
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12 | * Or Select Menu/Application/Load> to load an existing application for editing |
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15 | * Rename an application or a launcher |
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18 | First selecting the item with left click and then click on it again to edit. |
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21 | * Add a Launcher. |
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25 | * Right-click and hold on the name of the application to select "Add Launcher". |
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28 | * Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit |
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34 | * Add a node within a Launcher. |
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38 | * Right-click on the launcher to select "Add Node" |
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41 | * Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node. |
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44 | * Choose the Node Class from the pull-down list. |
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50 | * Add Event Bindings between nodes. |
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54 | * Right-click on the node the event binding is originated from to select "Bind Event..." |
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57 | * Add a Presets Manager node aliased as "pm" in the same launcher. |
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60 | * Select in the pull-down menu where the event is bound to under "To Node". |
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63 | * Select the event to bind from the pull-down list of the valid event bindings. |
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69 | * Save the application through Application/Save> or Save As> |