Use the Application Editor to create Leginon applications » History » Version 3
Eric Hou, 06/24/2010 04:03 PM
| 1 | 1 | Amber Herold | h1. Use the Application Editor to create Leginon applications |
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| 3 | 3 | Eric Hou | # Start a leginon session |
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| 5 | # Select Menu/Application/Edit...> to start a new application |
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| 7 | # Or Select Menu/Application/Load> to load an existing application for editing |
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| 9 | # Rename an application or a launcher |
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| 11 | 1 | Amber Herold | First selecting the item with left click and then click on it again to edit. |
| 12 | 3 | Eric Hou | |
| 13 | # Add a Launcher. |
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| 15 | ** Right-click and hold on the name of the application to select "Add Launcher". |
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| 17 | ** Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit |
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| 19 | # Add a node within a Launcher. |
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| 21 | ** Right-click on the launcher to select "Add Node" |
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| 23 | ** Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node. |
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| 25 | ** Choose the Node Class from the pull-down list. |
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| 27 | # Add Event Bindings between nodes. |
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| 29 | ** Right-click on the node the event binding is originated from to select "Bind Event..." |
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| 31 | ** Add a Presets Manager node aliased as "pm" in the same launcher. |
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| 33 | ** Select in the pull-down menu where the event is bound to under "To Node". |
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| 35 | ** Select the event to bind from the pull-down list of the valid event bindings. |
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| 37 | # Save the application through Application/Save> or Save As> |
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| 38 | 2 | Amber Herold | |
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| 40 | ______ |
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| 42 | [[Reload and Edit an existing application|Reload and Edit an existing application >]] |
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| 44 | ______ |