Use the Application Editor to create Leginon applications » History » Revision 3
Revision 2 (Amber Herold, 04/27/2010 02:57 PM) → Revision 3/17 (Eric Hou, 06/24/2010 04:03 PM)
h1. Use the Application Editor to create Leginon applications # * Start a leginon session # * Select Menu/Application/Edit...> to start a new application # * Or Select Menu/Application/Load> to load an existing application for editing # * Rename an application or a launcher First selecting the item with left click and then click on it again to edit. # * Add a Launcher. ** * Right-click and hold on the name of the application to select "Add Launcher". ** * Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit # * Add a node within a Launcher. ** * Right-click on the launcher to select "Add Node" ** * Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node. ** * Choose the Node Class from the pull-down list. # * Add Event Bindings between nodes. ** * Right-click on the node the event binding is originated from to select "Bind Event..." ** * Add a Presets Manager node aliased as "pm" in the same launcher. ** * Select in the pull-down menu where the event is bound to under "To Node". ** * Select the event to bind from the pull-down list of the valid event bindings. # * Save the application through Application/Save> or Save As> ______ [[Reload and Edit an existing application|Reload and Edit an existing application >]] ______