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Use the Application Editor to create Leginon applications » History » Version 4

Anchi Cheng, 10/17/2012 05:25 PM

1 1 Amber Herold
h1. Use the Application Editor to create Leginon applications
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3 3 Eric Hou
#  Start a leginon session
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#  Select Menu/Application/Edit...> to start a new application
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#  Or Select Menu/Application/Load> to load an existing application for editing
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#  Rename an application or a launcher
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11 1 Amber Herold
First selecting the item with left click and then click on it again to edit.
12 3 Eric Hou
 
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#  Add a Launcher.
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**  Right-click and hold on the name of the application to select "Add Launcher".
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**  Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit
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#  Add a node within a Launcher.
20 4 Anchi Cheng
!addnode.png!
21 3 Eric Hou
**  Right-click on the launcher to select "Add Node"
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**  Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node.
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**  Choose the Node Class from the pull-down list.
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#  Add Event Bindings between nodes.
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**  Right-click on the node the event binding is originated from to select "Bind Event..."
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**  Add a Presets Manager node aliased as "pm" in the same launcher.
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**  Select in the pull-down menu where the event is bound to under "To Node".
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**  Select the event to bind from the pull-down list of the valid event bindings.
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#  Save the application through Application/Save> or Save As>
38 2 Amber Herold
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[[Reload and Edit an existing application|Reload and Edit an existing application >]]
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