Use the Application Editor to create Leginon applications » History » Revision 5
Revision 4 (Anchi Cheng, 10/17/2012 05:25 PM) → Revision 5/17 (Anchi Cheng, 10/17/2012 05:28 PM)
h1. Use the Application Editor to create or edit Leginon applications
# Start a leginon session
# Select Menu/Application/Edit...> to start a new application
# Or Select Menu/Application/Load> to load an existing application for editing
# Rename an application or a launcher
First selecting the item with left click and then click on it again to edit.
# Add a Launcher.
** Right-click and hold on the name of the application to select "Add Launcher".
** Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit
# Add a node within a Launcher.
!addnode.png!
** Right-click on the launcher to select "Add Node"
** Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node.
** Choose the Node Class from the pull-down list.
# Add Event Bindings between nodes.
** Right-click on the node the event binding is originated from to select "Bind Event..."
** Add a Presets Manager node aliased as "pm" in the same launcher.
** Select in the pull-down menu where the event is bound to under "To Node".
** Select the event to bind from the pull-down list of the valid event bindings.
# Save the application through Application/Save> or Save As>
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[[Reload and Edit an existing application|Reload and Edit an existing application >]]
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