Use the Application Editor to create Leginon applications » History » Revision 6
Revision 5 (Anchi Cheng, 10/17/2012 05:28 PM) → Revision 6/17 (Anchi Cheng, 10/17/2012 05:34 PM)
h1. Use the Application Editor to create or edit Leginon applications # Start a leginon session # Select Menu/Application/Edit...> to start a new application # Or Select Menu/Application/Load> to load an existing application for editing # Save the application through Application/Save> or Save As> h2. What you can do: # Rename an application or a launcher First selecting the item with left click and then click on it again to edit. # Add a Launcher. ** Right-click and hold on the name of the application to select "Add Launcher". ** Rename the launcher to your choice by selecting the launcher name with left click and then click on it again to edit # Add a node within a Launcher. !addnode.png! ** Right-click on the launcher to select "Add Node" ** Enter an descriptive Alias name for the node. For example, "Instrument" for the "EM" node. ** Choose the Node Class from the pull-down list. # Add Event Bindings between nodes. ** Right-click on the node the event binding is originated from to select "Bind Event..." ** Add a Presets Manager node aliased as "pm" in the same launcher. ** Select in the pull-down menu where the event is bound to under "To Node". ** Select the event to bind from the pull-down list of the valid event bindings. # Save the application through Application/Save> or Save As> ______ [[Edit [[Reload and Edit an existing application|Reload and Edit an existing application as an xml file >]] ______