Reload and Edit an existing application » History » Version 8
Anchi Cheng, 10/17/2012 05:00 PM
1 | 5 | Anchi Cheng | h1. Load and Edit an existing application |
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2 | 1 | Amber Herold | |
3 | 8 | Anchi Cheng | h2. Load application in Leginon Application Editor |
4 | 1 | Amber Herold | |
5 | 8 | Anchi Cheng | # From Leginon main menu, select Application/Edit...> |
6 | # In Application Editor, select Application/Load> to select the desired application from the pull-down menu. |
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7 | 1 | Amber Herold | |
8 | 8 | Anchi Cheng | h2. Make the changes to the application. |
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10 | h3. Change the class of a target finder node while retaining its bindings: |
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12 | # right click on the name of the node (ended with the word "Targeting") and choose property |
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13 | # choose the class you want to replace it with in the pop-up window, |
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14 | # click o.k. |
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16 | h3. Example of adding a node of class _MyNewClass_ named _MyNewNode_ and give it a binding from _MyExistingNode_: |
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18 | # right click on the name of the laucher *main* and choose *Add Node*. |
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19 | # Choose from the pull down the node class you want |
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20 | # Fill in a unique name for the node in the application. (You can use the same name in different application so that settings are shared) |
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21 | # click o.k. |
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23 | h3. Binding from _MyExistingNode_ to _MyNewNode_ |
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25 | # Right click on _MyExistingNode_ and choose Bind Event... |
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26 | # Choose _MyNewNode_ as the "To Node" |
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27 | # Choose a valid binding between the two. |
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28 | # click o.k. |
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30 | h2. Save the application |
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32 | # Application/ Save As> to save all the changes with a changed application name. |
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33 | 5 | Anchi Cheng | OR |
34 | # Application/ Save> to overwrite existing application as a new version. |
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35 | 2 | Amber Herold | |
36 | ______ |
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38 | [[Use the Application Editor to create Leginon applications|< Use the Application Editor to create Leginon applications]] | [[Edit an existing application as an xml file|Edit an existing application as an xml file >]] |
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40 | ______ |